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The Illuminati Formula: Chapter #07 - The 'Science' of Structuring

The seventh section describes a complex system of mind control which creates Dissociative Identity Disorder (DID) in victims, often starting in childhood

This source delves into the elaborate and horrific internal "systems" allegedly constructed within the minds of Illuminati Monarch slaves through intense trauma and programming. It details how abusers create a structured internal world filled with various alters (dissociated personalities) assigned specific roles and placed within complex mental landscapes, often modeled after popular culture like The Wizard of Oz or Star Trek, or based on occult symbols like the Cabalistic Tree of Life. The text emphasizes that this structuring is a continuous process, with internal and external programmers constantly working to maintain control, prevent integration, and ensure the alters fulfill their designated functions, even employing backup programming to thwart attempts at freedom. The author highlights the difficulty in recognizing and dismantling these hidden structures, which are often layered with deception and spiritual manipulation to keep victims trapped in their programmed roles.

The source text describes a complex system of mind control which creates Dissociative Identity Disorder (DID), formerly known as Multiple Personality Disorder (MPD), in victims, often starting in childhood. This programming involves building intricate internal worlds and structures within the mind, populating them with different alter personalities or fragments, each assigned specific roles and tasks. The text details various types of alters and the symbolic internal landscapes, such as castles, labyrinths, and trees, used in the programming, often drawing on fictional stories like The Wizard of Oz or Star Trek. It also touches upon the use of trauma, hypnosis, and occult symbolism, and highlights how these internal structures are designed to maintain control and secrecy for the programmers and handlers.


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Types of Inner Worlds & Programming Terminology Explained [Chapter #07 Supplementary Guide]
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Briefing Document: Structuring of MPD (DID) Worlds in Illuminati Monarch Programming

This document provides an overview of the complex internal structuring utilized in Mind-Controlled Multiples (MPD/DID) within the context of Illuminati Monarch programming, drawing from the provided source material.

The fundamental purpose of this mind-control is the construction of an internal "System" within the mind, intended to function as a "human robot". This structuring is deemed essential because trauma and torture lead to the creation of fragmented parts of the mind, alters, and personalities. Without structure, these fragments would remain chaotic.

Core Concepts:

  1. Alters and Fragments: Alters are dissociated parts of the mind that are developed by the programmers to become complete personalities. Fragments are also dissociated parts but are typically not developed into full personalities, often assigned only a single job. A System can comprise hundreds of alters, though only a few may frequently take control of the body. While alters are considered real and separate persons, they also share common traits and draw from common pools of intellect and dispositions attributable to the entire System. The programming is intentionally designed to build in shattering, pain, and "craziness," requiring "balancing point alters" who are calm, cheerful, and emotionally stable to prevent the System from self-destructing.

  2. Internal Worlds/Cities: The structured System exists within internal mental constructs referred to as "worlds" or "cities". These internal landscapes house the various alters. Examples of programmed internal worlds mentioned include solar systems, galaxies, and planets (often using imagery from Star Trek or Star Wars), as well as mythological or fictional cities like Atlantis, City of Refuge, Shangri-la, or Troy. Imagery from stories like The Wizard of Oz (Land of Oz, Emerald City, Yellow Brick Road, Poppy field) and Alice In Wonderland (Chess Board) are also frequently incorporated. The movie Labyrinth is described as a portrayal of a Monarch's internal world, featuring castles, mazes, tunnels, portals, clocks, monsters, and demons.

  3. Layering and Separation: Programming and structures are applied in layers. Different levels within the System are often separated by specific structures like "No-talk walls," which prevent communication and visibility between alters. These walls are deliberately built, not simply the result of normal amnesia. Different levels of trance can also be used to divide levels. Structures and alters can be superimposed upon each other within the mind, allowing several different structures to be tied together in one location.

  4. Organization and Mapping: Programmers bring order to the chaos created by torture by using various structures. They maintain charts and grids to map the alters and their placements. On these charts, programmers record information like the alter's cult name, front name, alpha-numeric pull-up code, and grid number. Some alters within the System may be given internal maps to help navigate the structure.

  5. Access and Internal Travel: Alters are typically assigned a specific location or "spot" within the internal world where they are meant to reside. Leaving this assigned location requires traveling through the System, which is intentionally filled with dangers and traps. Access to alters and different areas of the System is controlled by codes. Access codes can be alpha-numeric, coded numbers, or based on color identification. More complex access can involve a combination of cues, such as being in a specific physical position, turning an object, and saying a code. Internal travel methods include elevators (often depicted as a DNA double helix), spaceships, teleporters, or even imagery like falling down a well or jumping into a tree/flower and descending the stem.

  6. Demonology and Spiritual Aspects: Demonology and magic are integral components of the programming. Programmers, particularly those from generational Satanic bloodlines, seek spiritual guidance from Satan on how to design systems. Demons are incorporated into the system to guard mirrors and memories, pull puppet strings, drive the internal imagery and programming, and serve as Prince demons attached to bloodlines. Spiritual structuring is considered the most important part of an Illuminati system, involving the construction of internal spiritual castles, temples, and worlds where primal parts of the mind and the core essence reside.

Specific Structural Systems and Elements:

The source lists numerous specific structures programmed into Monarch slaves:

  • Cabalistic Tree of Life: Considered essential for upper-level slaves. It is a deep program, typically laid in at level 11. Based on Cabala, which is the basis for Freemasonry and the magic used in programming. It consists of 10 spheres ("sephiroth" or "rooms") joined by 22 paths. Alters are assigned to each room, created via specific ceremonies. Demonology is deeply integrated, with specific demons assigned to rooms.

  • Carousel: Used to teach dissociation and regulate trance levels. It spins and moves up and down. Often has important items or the core near its center and is guarded by specific alters or entities, sometimes a false trinity. Accessed via internal keys.

  • Castle: A common internal structure containing moats, drawbridges, turrets, dungeons, secret passages, and rooms. Child alters are often hidden here, and disobedient alters or deadly programs may be stored or locked up within it. It can be guarded by monsters.

  • Trees: Tree imagery (like oak, willow, ash, or the Tree of Life) is used as a central framework or "hanger" for programs and programs. Branches, leaves, and roots are manipulated for programming purposes. Flowers planted around trees can represent generational ties and regenerate the tree if removed. The Tree roots are described as an umbilical cord spiritually linking the person to the evil spirits driving the system. Often come in groups of three (principle, backup, back-door backup).

  • Mirrors: Built-in structures, often one-way, used to wall off communication, hide memories, create confusion, and guard internal areas. Mirror image alters and demonic mirror images are created using mirrors. Shattering internal mirrors can trigger negative programming, often suicide programs.

  • Clocks and Hourglasses: Frequently present in the internal world. Used for internal timing, tracking ritual dates, and disorienting the slave. Hourglasses are often linked to suicide programming.

  • Boxes: Structures used to contain specific programs, such as self-mutilation or body programs. Often depicted with seals.

  • Pool of Death: An internal "garbage dump" for dead alters, body parts, torture fragments, etc..

  • Potter's Wheel: A metaphorical structure used by programmers to pull alters forward ("up on the wheel") to work on them. Based on ancient occult rituals and used to reinforce obedience.

  • Spider Web: Used specifically for blackmail and entrapment, often sexual. Contains a web structure, connectors, silk strands, and "black widow" alters.

  • Other structures: The source lists many others, including Ant pits, Caves, Chess boards, Double Helix, Elevators, Firewall, Forests, Graveyards, Hallways, Icetown, Libraries, Mazes, Mountains, Oceans, Portals, Rivers, Shafts, Snake pits, Stairways, Tunnels, Volcano, Vortices, Wasteland, Waterfalls, Wires, Worms, and a Yellow Brick Road. Imagery from popular culture like Star Trek, Star Wars, and The Wizard of Oz also forms the basis of internal structures and worlds.

Roles and Types of Alters:

Alters are created and assigned specific roles and jobs within the System. The type of alters created may depend on the System's intended occupation or function for the Illuminati. Key roles include:

  • Gatekeepers: Guard portals, gates, or entrances to different System levels. They are often the alter split to create a particular section. Frequently programmed with love-hate double binds and heavy trauma.

  • Programmer Alters: Internal alters, often described as "clone images" of external programmers, responsible for reprogramming the System.

  • Protector Alters: Guard various parts of the System. Can include titles like Warrior, Infiltration Alter, or Keeper to the Pit.

  • Reporting Alters: Programmed to secretly observe and report everything, particularly therapy progress, back to the handler or network. Often lack an overview of reality.

  • Sexual Alters ("Kittens"): Created through early sexual trauma and programming. Trained in specific sexual techniques and behavior but are not allowed to experience pleasure or climax themselves.

  • Assassination Alters ("Deltas"): Trained to carry out missions resulting in death. Activated via specific programming and triggered into a "melted state" where they follow detailed scripts. Often linked in teams. Creation involves severe trauma, desensitization, and Satanic rituals.

  • Scrambling Alters: Technicians programmed to scramble incoming information that alters are not supposed to hear.

  • Shadow Alters/Family Fragments: Fragments split off from a "Main alter" to hold negative experiences like fear, pain, anger, guilt, betrayal, and memories of abuse. They provide the Main alter with the appearance of a full range of emotions. Programmers are aware of and work with these shadow alters.

  • Clones: Child alters placed in robot costumes (imagery often from 20,000 Leagues Under the Sea or Star Wars) and trained to attack disobedient parts of the System.

  • Gems: Early child splits that are severely dehumanized but then told they are "Satan's gems," used to transmit the mind of Satan. Programmed with bomb mechanisms that activate if they reveal themselves.

  • Maiden-Mother-Crone Triads: Found within the Mothers of Darkness system. Each aspect represents different qualities and participates in specific rituals, often tied to occult holidays. These parts are told they are "divine goddesses".

Programming Dynamics and Defenses:

Programming is a continuous process, not just something done in childhood. New levels of alters can be created in adulthood. External programmers are noted as being able to work faster than internal ones.

Systems are built with extensive defenses to prevent deprogramming and maintain secrecy and control. These defenses include physical and mental traps, internal walls and firewalls, mazes, suicide programming, internal armies (like the Egyptian armies or Clone armies), programmed craziness, loyal alters (sometimes called persecutor alters), and scrambling alters. Reporting alters actively monitor and report therapeutic efforts back to the abusers. Suicide programs are numerous and lethal, triggered by disobedience or attempts to reveal the programming. Examples include the Judas Programming (leading to self-hanging) and the Octopus suicide program (causing choking).

Backup programs are also installed, activating if the primary programming is significantly challenged. A major backup is the Princess programming (based on Sleeping Beauty), which triggers when the handler loses control or serious deprogramming occurs. This program reasserts control, trances out alters seeking freedom, activates suicide programs, and uses internal voodoo and torture memories to maintain compliance. Another backup involves creating mirror images and "sham alters" to deceive therapists, leading them to believe progress is being made when they are not reaching the real human elements. Other backups mentioned include computers within grids that can reprogram themselves, programs where the four elements of nature "come alive" as a defense, and an internal "plutonium or atom bomb" system protecting the internal hierarchy.

Therapy and Challenges:

The sources indicate that traditional therapeutic approaches are often insufficient to address the deep structuring and spiritual issues involved. Integration of only the "fronts" of the System can be a "ruse" that allows the abusers to continue using the victim. The Illuminati actively try to mislead therapists or build defenses to hinder their progress. Therapists are often unaware of the deeper occult structures or the crucial spiritual dynamics involved. Memory work is highlighted as necessary to truly break down the programming, as alters must regain their own memories to heal. Therapists are cautioned against attempting to remove internal elements (like programming or demonology) without understanding the full implications, as it can trigger severe backlash. The complexity of the System is likened to an Apollo spacecraft, with countless internal mechanisms and defenses.

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